




Turing the 3D on hides the majority of jagged edges and pixelated textures that make you want to burn your eyes. Sadly, with this new found graphical splendor (at least for a 3DS game) comes inconsistent frame rates in places which may be considered a punishable offense in a Sonic game by hardcore fans. However, once you turn on the 3D effect, Sonic Generations jumps out at you in all its vibrant recreated splendor. With the 3D turned off, the game can look quite average with textures appearing pixelated, and character models suffering from a severe case of the jaggies. Sonic Generations is a bit of a mixed visual bag on the Nintendo 3DS. With the story being quite limited this works reasonably well, especially through Sonic himself, as you’ll more than likely find yourself charmed by his silent gestures. As a result, the majority of the story related speech is presented via text bubbles. Most of the story is presented to you via 3D models with limited animations and sound effects on offer. With time overlapping onto itself, Sonic, Tales and even Robotnik (aka Eggman) run into past versions of themselves, resulting in some occasionally funny moments. The fabric of space-time has being corrupted by a time eating monster, leaving destruction in its wake and our blue hero finds himself smack in the middle of it. It is a good thing too, as the reasoning behind Sonic’s latest adventure is far from mind blowing. Playing a Sonic game has always been about the thrill of the race more than anything else, so it would be a bit unfair to expect an epic story to all of sudden turn up in this latest addition to the series. With the release of Sonic Generations has Dimps managed to help the blue hedgehog break the sound barrier, and finally produce a game worthy of the iconic character? Read on to find out. Super Smash Bros.For a good few years now, many have been yearning for a return to past glories for Sonic. Mario & Sonic at the London 2012 Olympic Games Mario & Sonic at the Olympic Winter Games With Jun Senoue, Fumie Kumatani, and Kenichi Tokoi Tomoya Ohtani ( 大谷 智哉, Ōtani Tomoya, born July 1, 1974, in Tokyo, Japan) is a Japanese composer and musician who works for video game company Sega, most notably as a sound director for the Sonic the Hedgehog series.
